A downloadable game

WarriorsRound (Wave Defense Prototype)

Hey everyone! This is an early multiplayer prototype for a game I'm building. It's basically a horde wave-survival game, but instead of guns, you're using melee weapons and slinging spells.

It's pretty rough around the edges right now, but the core mechanics are all in and playable.

What's in the current build:

  • 5-Spell Hotbar: Mapped to Z, X, C, F, and G with cooldowns and mana costs.
  • Class & Loadouts: You can switch classes on the fly, which syncs up your stats, weapons, and hand models across the network.
  • Wave System: The host controls the wave progression, rest periods, and full mana refills between rounds.
  • Basic Aggro AI: Enemies track line-of-sight and have basic threat tables so they target players properly.
  • Multiplayer: Built on Photon for drop-in testing.

Quick Note

Since this is an early test build, you might see some debug spam in the console or occasional trace logs generating (SpellCastTraceLog.txt). Still fine-tuning the network sync and spell balancing, so expect some weird bugs here and there!

Feedback is super appreciated—let me know how the spell combat feels or if you hit any weird networking issues. Thanks for checking it out!

Published 7 days ago
StatusPrototype
Authorelliot8855
GenreAction, Role Playing

Download

Download
WarriorsRound.7z 340 MB

Install instructions

Unity game just extract, config file for resolution and screen type. escape to exit, choose class, Z X C F G for spell casting.

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